There are a lot of fans of the classics here at Airtight so sometimes someone will whip up a fun little bit of mock art – even our composer. So, seeing as yesterday was April Fool’s Day, Capcom took the opportunity to share this stuff with the rest of you. Follow the link for more 8-bit artwork and an awesome remix of the theme music by Dark Void’s composer: Dark Void’s New Look
In the midst of depressing news like Microsoft laying of 5,000 people and EA cutting 1,000 jobs it great to hear that someone is taking a different approach to relieving financial pressure:Blue Sky has moved it’s studio from New York all the way, um, next door to Connecticut to take advantage of the “Hollywood East” tax breaks offered there. The best part is that instead of huge layoffs, they’re actually expanding and hiring more people. Now I realize this plan was initiated long before the whole US economy collapse thing became big news, but it looks as if some smart planning may have saved some people their jobs, and that’s always a good thing.
The local newspaper stopped by to take a look around and give a bit of a profile of us last week. If you’re curious, there’s some interesting info about our studio that I don’t think has been made public before. Obviously, with the game still in progress no one can give it a glowing review, but it seems like most people are impressed with it so far and are looking forward to seeing the finished product. This guy doesn’t seem to offer much of an opinion, however, opting to mostly give quotes from people who work here. (Click the picture to read the article)
Chop Socky Chooks may not be the best animated series on television, but it’s the best one from Canada. Congrats to the rest of my old Starz colleagues and the new guard over at C.O.R.E. Toons. The writers and creators always get all of the credit. It’s too bad the studios and artists that actually MAKE these things remain completely unknown to the public.
I’m still using trusty old Maya 7.0 at work, but I must say that for the first time I’m actually excited about a new release of Maya. Maya 2009 will include animation layers, a la Motionbuilder, which is something I’ve wanted since I started animating for games. Just think, if they decide to change a character’s idle pose you can simply slap that pose on a new layer in every other animation that needs to conform to that pose and you’ve got a non-destructively modified animation. Nice. Also helpful if you want to make several variations of similar moves. Other features include improvements to unwrapping UVs and easily rendering in stereoscopic 3D. Go to the Autodesk website to read more about it and watch some demo videos.
I’m still waiting for Reflex to be released to the public.
Kung Fu Panda is an awesome, movie. Way better than any other Dreamworks animated movie to date. The trailer doesn’t quite convey this fact, but check it out if you haven’t seen it yet. The art direction is beautiful (except maybe the Monkey character design) the animation is really organic and entertaining, and the story has a lot of heart and humour. I don’t remember a single pop-culture reference or fart joke, either. Huge props to anyone who worked on this. Hit the picture above for a link to the Google listing and enter your zip code to find the showtimes at your nearest theatre, then go see it. Hurry, because Wall*E comes out in a couple weeks and you should NOT decide to just see one animated movie this month.